The suppressed functionality has also been implemented so that the behavior can escape from an higher order behavior.
## Motivation functions
## Sumo Wrestler LEGO Car
### Physical setup
## Sumo Wrestler Lego Car
In order to win a sumo battle an offense and a defense strategy needs to be determined. The initial idea for the offense strategy is to use place a shovel in front of the LEGO car which goal is to lift the opposing LEGO car and thereby remove its control abilities. By placing a sonar sensor in front of the car it should be able localize the opponent and drive towards it.
The defense strategy involves keeping the LEGO car inside the ring. For this a light sensor is used that can distinguish between the black battle area and the white border. Whenever a border is detected the car will back up and make a turn.
[INDÆST BILLEDE: original setup]
### Physical setup
### Software setup
Offense: Sonar and light, shovel
Defense: From the side: pressure sensors
ITERATIONER
-> Original som vi først havde tænkt
### Results
-> Fæstnet skovl, da den faldt af
-> Tilføjet randomness, for at variere search (Lejos random stinker)
-> Tilføjet vægt for at gøre den sværere at skubbe
## Iterations
-> Extra lys sensor, da bilen kunne køre ud over banen i den ene side
In order to improve the performance of the sumo wrestler LEGO car a number of iterations has taken place which are described in the following.
### Secured shovel
### Software setup

### Results
### Added randomness
Tilføjet randomness, for at variere search (Lejos random stinker)
### Added weight
Tilføjet vægt for at gøre den sværere at skubbe
### Extra light sensor
-> Extra lys sensor, da bilen kunne køre ud over banen i den ene side