jessvi created page: Lab3 authored by Jesper Kurtzmann Svith's avatar Jesper Kurtzmann Svith
...@@ -310,9 +310,17 @@ ...@@ -310,9 +310,17 @@
> detect. By tweaking this variable we were able to tune out much of the background noise while still being able to > detect. By tweaking this variable we were able to tune out much of the background noise while still being able to
> detect the source sound being played. The soundThreshold used in the video is set to 30. > detect the source sound being played. The soundThreshold used in the video is set to 30.
> >
> ![G2](http://gitlab.au.dk/uploads/group-22/lego/b618e3191d/G2.png) > [![image alt text](http://img.youtube.com/vi/9FhlHRXzARg/0.jpg)](http://www.youtube.com/watch?v=9FhlHRXzARg)
> ##### Fig. 13: The Party Finder robot in action. > ##### Fig. 13: The Party Finder robot in action.
> >
> We implemented a dataLogger in the NoiseFinder program to see how well the robot could pick up sound and
> distinguish it between the two sound sensors (see fig. 14). Each time one curve of the graph is bigger that the
> other, the robot will turn in that direction.
>
> ![G2](http://gitlab.au.dk/uploads/group-22/lego/b618e3191d/G2.png)
> ##### Fig. 14: A graph showing data from an execution of the NoiseFinder program. The two curves are the left and
> right sound sensor. When one curve is higher that the other, the robot will turn in that direction.
>
> --- > ---
> ## Conclusion > ## Conclusion
> Through this lab lesson we’ve gained experience with the sound sensor and how it can be used as an alternate > Through this lab lesson we’ve gained experience with the sound sensor and how it can be used as an alternate
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